Ebook Ideas for the Animated Short: Finding and Building Stories
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Ideas for the Animated Short: Finding and Building Stories
Ebook Ideas for the Animated Short: Finding and Building Stories
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About the Author
Karen Sullivan is faculty at Ringling College of Art and Design, teaches courses in history, concept development, and preproduction practices for animation. She has lectured internationally on story development for the animated short, written articles and guest-edited SIGGRAPH issues on concept development for animation.Karen Sullivan is faculty at Ringling College of Art and Design, teaches courses in history, concept development, and preproduction practices for animation. She has lectured internationally on story development for the animated short, written articles and guest-edited SIGGRAPH issues on concept development for animation.Gary Schumer, faculty at Ringling College of Art and Design, teaches courses in traditional animation, storyboarding and concept development for animation. He worked for Walt Disney Feature Animation from 1996-2004, as Effects Animator, Assistant Animator, Manager of Training and Training Coordinator. He also worked on Brother Bear, Mulan, Tarzan, and Lilo & Stitch.Kate Alexander is Associate Director at Florida Studio Theatre. She developed an acting method for youth which serves as the foundation for the FST School, pioneered the highly-regarded Write A Play program that has reached over one million young people internationally, and designed master classes on The Art of Gesture. She is the recipient of numerous acting, directing, and public service awards.Gary Schumer, faculty at Ringling College of Art and Design, teaches courses in traditional animation, storyboarding and concept development for animation. He worked for Walt Disney Feature Animation from 1996-2004, as Effects Animator, Assistant Animator, Manager of Training and Training Coordinator. He also worked on Brother Bear, Mulan, Tarzan, and Lilo & Stitch.
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Product details
Paperback: 280 pages
Publisher: Focal Press; 1 edition (February 19, 2008)
Language: English
ISBN-10: 0240808606
ISBN-13: 978-0240808604
Product Dimensions:
9.5 x 0.8 x 7 inches
Shipping Weight: 1.6 pounds
Average Customer Review:
4.3 out of 5 stars
18 customer reviews
Amazon Best Sellers Rank:
#488,163 in Books (See Top 100 in Books)
Ideas for the Animated Short - Finding and Building Stories by Karen Sullivan, Gary Schumer and Kate Alexander is a book I was looking forward to reading but had my expectations take a beating right from chapter one. From then on it became a chore to read. Despite that, I persevered and breathed a big sigh of relief when I finally reached the last page.Which was disappointing because I took a long time in choosing what animation book to buy on Amazon as part of a two book purchase that included The Animator's Survival Kit by Richard Williams (a book that is considered an essential in any animator's library).What I was looking for was a lively book on idea development with interesting insights and examples from the various professional animators interviewed. Something that would show a real passion for short story telling, how different creatives approach finding inspiration and how they develop their ideas into a story for short film.What I got in Chapter 1 was a history lesson in story construction, structure, themes and character types presented in a very dry, text book like fashion that made you want to poke your eye out with a pencil when you had to endure this stuff back in your school days. Not surprising, I guess, since all three co-authors are teachers.I'm not saying it wasn't great information. In fact the book and accompanying DVD includes a lot of really good information and some excellent short films by both professionals and students. It's just that much of it doesn't live up to the promise of the book's title. This isn't a book about ideas. It's a book about story structure and the building blocks that make up a short, animated story.Everything is broken down and analyzed... and I'm having a tough time remembering exactly what I read because it was tedious and clinical. It's almost like, at every step of developing a story you should have thought about everything to the 'n'th degree at every step and be able to explain the 'why' of everything present in your story.Why is that character in the story? Why did that character do or say that? Why did you choose that location? Why did that happen and not this?The book seems to forget the most important part of story telling is to just get your ideas down first. Get it all out on the page, into your word processor, script writing software etc. It feels like that's the chapter that is missing. At the heart of story telling, even stories for short films, is the fun of telling a story.All of the other stuff this book covers is information that will help you in telling a story - especially when it comes to revising subsequent drafts but a lot of it is not anything you want to think about at the idea stage. If you did you'd squash many potential ideas before they got off the ground and the rest would get lost under a huge magnifying glass of over analysis.What might have saved this book for me is the interviews with various professional artists and other industry experts at the end of each chapter. Unfortunately the questions asked weren't really what I wanted to know - or I was just so thankful to have finished another chapter I struggled to absorb anything I read in the interviews.Even worse, the industry interviews on the DVD ask the same set of generic questions to seven different professionals that is non-specific to their own work. Making them tedious to read (yes read - not video interviews or even audio only - read. Could have just put them in the book).The DVD does contain a video series of acting examples presented by co author, Kate Alexander (which she covers in more detail the book). These lessons are useful to some degree in creating more realistic emotions for your characters. Though when you look at a lot of comedy, animated shorts they rely heavily on cliche and over the top emotion simply because there isn't the time to be more realistic.Possibly the best part of the book and DVD is the Student animations. There are 16 of these and most include behind the scenes sketches, storyboards, modelling and animatics.According to the Preface this book is intended for beginners, covers the basics and is meant to be easy to read (it's definitely not easy to read). If you are completely new to story telling for short, animated films then it is a fairly solid grounding in everything you need to know. It may even prove useful to more intermediate level short film makers looking for more direction in story analysis.For me, the title is misleading and doesn't really explore ideas at all. It's more focused on considerations derived from common story structures, theory, themes and other building blocks than actual ideas.It's very much a text book that I imagine might be on many animation courses reading lists. After reading through it, I can't say I feel energized and enthusiastic to create short animations. I'm just glad to see the back of it.
Story is king.I've that idea drilled into me after watching the behind-the-scenes documentaries and audio commentary from Pixar movies. I even make mp3 audio files out of the DVDs just to listen to the story!I'm reading this book just to learn more about story structure, to understand what makes a good story. As the title suggest, it's targeted at making animated short films. Most of the story principles work for feature length film as well, as shown through the multiple examples in the book.Chapter 1 talks on the core elements that must exist in a story. It also introduces the basic structure of a story.Chapter 2 is on building content for the story, different ways at looking at the stories, and places to start from when searching for ideas.Chapter 3 is on exploring human emotions and motivations, and how these can be used to create a believable character people can relate to.Chapter 4 is on character and set design. There are tips on creating character profiles, designing appealing characters, building functional location sets.Chapter 5 talks specifically on building a story using the story structure introduced. There are techniques in creating conflict between characters and understanding endings.Chapter 6 explains the role dialogue plays, and how to use it in the story effectively.Chapter 7 and 8 are on storyboarding and staging. There are tips on camera moves, pacing, composition and many other production techniques.Every chapter comes with a lot of examples to emphasis the lesson points. And all these lesson points always go back to building that better story. At the end is always an interview with someone in the animation industry relating back to the chapter's subject.After reading this book, it made me appreciate animated movies even more. Story is king. Audience can never forgive a lousy story, even if the film is lavished with state of the art visual eye candies. Story is the only thing that separates the good from the great.The write up isn't too technical. It explains how storytelling works to people not in the industry. This book is more than highly recommended, I'll say it's essential for anyone into creating animation.(Check out my Amazon profile for other books I've reviewed.)
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